Re: USB on PIC uPs
Posted: Tue Jun 28, 2011 6:23 pm
A bit more progress -- along with an object lesson on why I'm doing this. Here's a screen of output from the standard counter, counting a standard U source we have here:
You'll note that after the ten second buffer is "full" that even the ten second average bounces around a good bit. Those are the breaks of this game, and its worse when there's less counting, as in activations and trying to track a quick decay, like with silver. I'll be providing some plotting for this that can make interpreting the data a lot easier, and of course, any computer program that can eat serial data can do whatever you want with it.
But that's not the real object lesson here.....This same source counts ~10,500 cpm on the otherwise more sensitive (I thought) bigger pancake downstairs. While this background is in the 20-30 range, the one downstairs is in the 120-170 range (right now we're getting the afternoon cosmic increase). That seems natural enough, it's bigger (and newer and a different gas type fill).
Yet this counter counts 50% more! That's a crazy difference! The source is 3/8" diameter and laying on the counter in either case, and it's U oxide inside a washer covered by microscope cover slips -- alphas probably don't make it through well, but betas certainly do. It appears this newer Russian pancake sees either betas or gammas much better than the older (to me, newer in years of existence) halogen quenched tube does -- even though it counts less background. I'll do some more tests (and get them co-located to do them) but I kind of doubt this will go away. The larger tube does have a protective screen that might stop some betas (but not gammas) -- there are endless variables even when the technology involved is very very similar (the downstairs counter is also on a PIC, same HV supply design, and so on). The only difference is the manufacturer of the detector, and its size. I happen to know the gas fill is halogen quench in the downstairs one, and alcohol in these we have a lot of for standards - and that's about the total difference.
FWIW, this same source counts in the million/second range on the huge NaI/phototube setup that only sees the gammas. Thus, again, comparaing across labs is difficult, and when you see say JonR reporting 15k cpm off his silver on such a sensitive detector -- you now know how large a grain of salt to take with that -- it could in fact amount to less activation than 1500 counts/minute on one of these!
This points up how hard it can be to compare activations across labs -- without something like this where we all know we have the very same identical sensor, area, everything as "the same" as it is possible to make it. A real object lesson, eh?
Edited to add:
In some 10 min background counts (this is why the total count number is in there), I got backgrounds of 22.6,55.9 and 22.7 this evening. Obviously that middle one caught a real hot burst of cosmics. This is the sort of thing you have to work with in low-count data. The information this is putting out is what's needed to fish though data and recognize (and maybe reject) such events in a PC where the "heavy lifting" is a lot easier to do. You find that there's this (rather low) minimum in the distribution (on just about any timescale) and some adder due to what outer space happens to be doing. Not a gaussian distribution so much. Hitting zero is far more rare than catching a big burst somewhere. Things with better time resolution are "worse" in this regard, actually as they can resolve the different speed particles in a cosmic shower as they get here and count them all in a burst. So, while I could make the 10 sec count "better" in some way (running bessell filter), it wouldn't handle that too well - at least the 10 second bucket drops that off after ten seconds, completely. A low pass filter that gave a smoother number would be perturbed for a lot longer. At any rate, since signal processing is best done in the PC, the only thing of concern here is to give it the right information to work with.
This is the output format I have so far -- speak up if you don't like this. Every column is separated by a comma and a space, and at present, the numbers are howevermany characters they are -- I didn't add zero left-padding to them (yet). First column is time, CPM1 is counts/minute based on one second, CPM10 is counts/minute based on the previous ten seconds of counting (no history before that). One object lesson is that even with a pretty quick count rate, it bounces around. Radioactive decay is the most random process known to man, and statistics bite for small counts.You'll note that after the ten second buffer is "full" that even the ten second average bounces around a good bit. Those are the breaks of this game, and its worse when there's less counting, as in activations and trying to track a quick decay, like with silver. I'll be providing some plotting for this that can make interpreting the data a lot easier, and of course, any computer program that can eat serial data can do whatever you want with it.
But that's not the real object lesson here.....This same source counts ~10,500 cpm on the otherwise more sensitive (I thought) bigger pancake downstairs. While this background is in the 20-30 range, the one downstairs is in the 120-170 range (right now we're getting the afternoon cosmic increase). That seems natural enough, it's bigger (and newer and a different gas type fill).
Yet this counter counts 50% more! That's a crazy difference! The source is 3/8" diameter and laying on the counter in either case, and it's U oxide inside a washer covered by microscope cover slips -- alphas probably don't make it through well, but betas certainly do. It appears this newer Russian pancake sees either betas or gammas much better than the older (to me, newer in years of existence) halogen quenched tube does -- even though it counts less background. I'll do some more tests (and get them co-located to do them) but I kind of doubt this will go away. The larger tube does have a protective screen that might stop some betas (but not gammas) -- there are endless variables even when the technology involved is very very similar (the downstairs counter is also on a PIC, same HV supply design, and so on). The only difference is the manufacturer of the detector, and its size. I happen to know the gas fill is halogen quench in the downstairs one, and alcohol in these we have a lot of for standards - and that's about the total difference.
FWIW, this same source counts in the million/second range on the huge NaI/phototube setup that only sees the gammas. Thus, again, comparaing across labs is difficult, and when you see say JonR reporting 15k cpm off his silver on such a sensitive detector -- you now know how large a grain of salt to take with that -- it could in fact amount to less activation than 1500 counts/minute on one of these!
This points up how hard it can be to compare activations across labs -- without something like this where we all know we have the very same identical sensor, area, everything as "the same" as it is possible to make it. A real object lesson, eh?
Edited to add:
In some 10 min background counts (this is why the total count number is in there), I got backgrounds of 22.6,55.9 and 22.7 this evening. Obviously that middle one caught a real hot burst of cosmics. This is the sort of thing you have to work with in low-count data. The information this is putting out is what's needed to fish though data and recognize (and maybe reject) such events in a PC where the "heavy lifting" is a lot easier to do. You find that there's this (rather low) minimum in the distribution (on just about any timescale) and some adder due to what outer space happens to be doing. Not a gaussian distribution so much. Hitting zero is far more rare than catching a big burst somewhere. Things with better time resolution are "worse" in this regard, actually as they can resolve the different speed particles in a cosmic shower as they get here and count them all in a burst. So, while I could make the 10 sec count "better" in some way (running bessell filter), it wouldn't handle that too well - at least the 10 second bucket drops that off after ten seconds, completely. A low pass filter that gave a smoother number would be perturbed for a lot longer. At any rate, since signal processing is best done in the PC, the only thing of concern here is to give it the right information to work with.